Act for Change is an awareness program about sustainability issues on the EPFL campus, based on gaming, exchange and experience.
From November 8 to 26, 2021 the Act for Change challenge will focus on digital responsability.
A competition based on gaming, exchange and experience
Each year, a 3-week competition challenges staff and students to change their habits. This program aims to embed sustainability at the heart of EPFL culture and behaviour.
The idea is to encourage the exchange of ideas on sustainability issues and to invite the community to experience a more sustainable lifestyle through simple actions.
How does it work?
Act for Change is a team challenge requiring participation of 3 to 6 people in order to encourage the exchange of ideas and awareness of the issues.
Through an online platform and a smartphone application, participants can choose simple and concrete actions to take on campus, such as riding their bike to come to campus or eating a vegetarian meal with their colleagues.
The actions proposed on the platform may address the following themes: energy, mobility, food, biodiversity, waste, resources, IT, health, well-being.
Web and app platformThrough an online platform and a smartphone application, participants can choose simple and concrete actions to take on campus.
>> Access to the platform
A competition based on gamingParticipants collect points for each action performed individually or as a team and participate in the final ranking of their team. The participants’ goal is to achieve the objectives they have set for themselves and their team.
>> How it works
BlogThe Act for Change blog allows participants to post ideas and testimonials.
>> Discover the blog
Since 2015, four challenges have been organised: one for students, two for employees, one for the whole community
In each edition, between 560 and 1250 people participated, representing 10% of the community. each time.In total, more than 3,000 people participated!