Minor in Digital Humanities, Media and Society

Photo montage by Yannis Rochat

Empowering students to contribute to positive societal change

This interdisciplinary Minor encourages students to delve further into crucial facets of our contemporary world which are interconnected by media and society, while enabling them to continue enhancing their technical expertise in their specific fields. 

Students will learn theory and techniques needed to understand and to work within the media, heritage, and cultural sectors, as well as the principles and skills that will enable them to design and build systems for — and for interacting with — people. The coursework will allow students to work within the cultural and creative sectors industries (CCSI), and the media industry in particular, as well as many other sectors for which user experience and user interaction are key.

The registration form should be completed by the student and sent to the Section.

The Section will return the form with the Minor advisor’s signature for validation of the choice of courses.

The student is requested to send the signed form to their Section of origin and must register in IS-Academia at the latest by the start of their second Master semester (second Friday after the start of the semester). 

Students may supplement the knowledge acquired in their Master with knowledge from another subject area, offered as part of a minor.

A Minor is equivalent to 30 credits that must be earned during the duration of the master’s program and are taken in courses offered by another section. The 30 credits count toward the 120 credits of the Master’s degree in accordance with section regulations, and replace 30 credits in your optional courses. Please note that if you earn more than 30 credits in your Minor, the additional credits will not count towards your Master.

The Minor will be mentioned in a Diploma Supplement.

The goal of the minor is to open doors to the creative and cultural sectors and industries (CCSI), including the media industry. For example, students can explore employment opportunities in media companies, in the gaming industry, in museums, in public or private archives, in the music industry and more.

The strong connection to people is a key factor of this minor, i.e., to understand how people produce data, what happens to human-generated data processed with algorithms and what to do about it, like detecting possible biases, etc. 

This essential grasp of the human component opens doors to industries where understanding people and therefore user experience and user interaction are key. This can lead to positions in companies as mentioned above, but also in insurance companies, banks, on-line commerce, NGOs and the humanitarian sector, hospitals, governmental agencies, etc.