Publications

Selected Publications since 2018

2024

Journal Articles

Datafication of audiovisual archives: from practice mapping to a thinking model

Y. Yang 

Journal Of Documentation. 2024-03-05. DOI : 10.1108/JD-04-2022-0093.

Ontology-based Knowledge Representation for Traditional Martial Arts

Y. Hou; S. I. B. Kenderdine 

Digital Scholarship in the Humanities. 2024. DOI : 10.1093/llc/fqae005.

Reports

Historic Panoramas of the World: The Fascination of a Visual Mass Medium of the 19th and Early 20th Centuries

D. Jaquet; P. Deicher; G. Koller 

2024

Student Projects

Implementation of a tracking system in the eM+ lab panorama

P. Madelénat; A. Lagutova 

2024-06-07.

2023

Journal Articles

Write What YouWant: Applying Text-to-Video Retrieval to Audiovisual Archives

Y. Yang 

Acm Journal On Computing And Cultural Heritage. 2023-12-01. Vol. 16, num. 4, p. 81. DOI : 10.1145/3627167.

Building a Knowledge Graph of Chinese Kung Fu Masters From Heterogeneous Bilingual Data

Y. Hou; L. Yuan 

Journal of Open Humanities Data. 2023-11-24. Vol. 9. DOI : 10.5334/johd.136.

The Facets of Intangible Heritage in Southern Chinese Martial Arts: Applying a Knowledge-Driven Cultural Contact Detection Approach

A. Adamou; D. Picca; Y. Hou; P. L. Granados-García 

Journal on Computing and Cultural Heritage. 2023. DOI : 10.1145/3606702.

Unlocking a multimodal archive of Southern Chinese martial arts through embodied cues

Y. Hou; F. M. Seydou; S. I. B. Kenderdine 

Journal of Documentation. 2023. DOI : 10.1108/JD-01-2022-0027.

Conference Papers

Latent Wander: an Alternative Interface for Interactive and Serendipitous Discovery of Large AV Archives

Y. Yang; L. Zhang 

2023-01-01. 5th ACM Workshop on the Analysis, Understanding and Promotion of Heritage Contents (SUMAC), Ottawa, CANADA, NOV 02, 2023. p. 5-12. DOI : 10.1145/3607542.3617355.

Augmenting the Metadata of Audiovisual Archives with NLP Techniques: Challenges and Solutions

G. Alliata; Y. Yang; S. Kenderdine 

2023. Digital Humanities 2023, Graz, Austria, July 10-14, 2023. p. 86-87.

Encoding and Decoding Narratives: Datafication and Alternative Access Models for Audiovisual Archives

Y. Yang 

2023-10-10. 31st ACM International Conference on Multimedia (MM ’23), Ottawa ON, Canada, October 29-November 3, 2023. DOI : 10.1145/3581783.3613434.

Co-encoding embodied knowledge in Southern Chinese martial arts: a collaboration between computists, experts, and digital models

Y. Hou 

2023. Digital Humanities 2023: Collaboration as Opportunity (DH2023), Graz, Austria, July 10-14, 2023. p. 620. DOI : 10.5281/zenodo.8107443.

Book Chapters

Archery Rites: Remaking Confucian Rites

S. Kenderdine; L. Hibberd; J. Shaw; T-Z. Chang; Y. Hou 

Chinese Archery Studies: Theoretic and Historic Approaches to a Martial Discipline; Springer Nature Singapore, 2023. p. 249-278.

Datasets

Martial Arts MAsters Knowledge Graph (MA2KG) dataset release

Y. Hou 

2023.

2022

Journal Articles

Digitizing Intangible Cultural Heritage Embodied: state of the art

Y. Hou; S. Kenderdine; D. Picca; M. Egloff; A. Adamou 

Journal on Computing and Cultural Heritage. 2022-02-20. DOI : 10.1145/3494837.

Conference Papers

Redefining Access to Large Audiovisual Archives through Embodied Experiences in Immersive Environments: Creativity & Cognition 2022 – Graduate Student Symposium

G. Alliata 

2022. 14th Conference on Creativity and Cognition, Venice, Italy, June 20-23, 2022. p. 679–683. DOI : 10.1145/3527927.3533735.

Encoding the Whole-of-Environment Knowledge: A computational experiment with the Hong Kong Martial Arts Living Archive

Y. Hou; S. Kenderdine 

2022. (IN)TANGIBLE HERITAGE(S): Design, culture and technology – past, present, and future, Canterbury, UK, June 15-17, 2022. p. 121-132.

Knowledge organization of the Hong Kong Martial Arts Living Archive to capture and preserve intangible cultural heritage

D. Picca; A. Adamou; Y. Hou; M. Egloff; S. Kenderdine 

2022-07-25. Digital Humanities 2022, Tokyo, July 25-29, 2022.

Book Chapters

DARK MANOEUVRES Digitally Reincorporating the Marginalised Body in the Museum

L. Hibberd; S. Kenderdine 

Emerging Technologies and Museums; New York – Oxford: Berghahn Books, 2022. p. 252.

2021

Journal Articles

Accessing, Representing, and Transmitting Cultural Heritage through Digital Archives: challenges and opportunities

Y. Hou 

Digital Humanities Research [CN]. 2021-11-08. Vol. 1, num. 04, p. 77-91.

Radical Intangibles: Materializing the Ephemeral

S. Kenderdine; L. Hibberd; J. Shaw 

Museum and Society. 2021. Vol. 19, num. 2, p. 252-272. DOI : 10.29311/mas.v19i2.3638.

Le Panorama de la bataille de Morat version 2.0

D. Jaquet 

Annales Fribourgeoises. 2021. Vol. 83, num. 2, p. 129-134.

Towards Immersive Generosity: The Need for a Novel Framework to Explore Large Audiovisual Archives through Embodied Experiences in Immersive Environments

G. Alliata; S. I. B. Kenderdine; L. Hibberd; m. Ingrid 

PRESENCE: Virtual and Augmented Reality. 2021-12-21. Vol. 30, p. 45–59. DOI : 10.1162/pres_a_00366.

Conference Papers

Computational Archives for Experimental Museology

S. Kenderdine; I. Mason; L. Hibberd 

2021. Emerging Technologies and the Digital Transformation of Museums and Heritage Sites. RISE IMET 2021, Nicosia, Cyprus, June 2-4, 2021. p. 3-18. DOI : 10.1007/978-3-030-83647-4_1.

Ontology-Mediated Cultural Contact Detection Through Motion and Style in Southern Chinese Martial Arts

A. Adamou; Y. Hou; S. I. B. Kenderdine; D. Picca; M. Egloff 

2021-09-21. Semantic Web and Ontology Design for Cultural Heritage 2021, Bozen-Bolzano, Italy, September 20-21,2021.

Book Chapters

Designing Multi-disciplinary Interactive Virtual Environments for Next-Generation Immersive Learning Experiences: Case Studies and Future Directions in Astrobiology, Anatomy and Cultural Heritage

S. Kenderdine; A. Yip; C. Oliver; N. Pather; C. Sammut et al. 

Creativity in the Twenty First Century; Springer, Cham, 2021. p. 49-67.

Experimental museology: immersive visualisation and cultural (big) data

S. Kenderdine 

Experimental Museology; London: Routledge, 2021. p. 240.

Posters

Articulate Similarity: A Visual Search Framework For Embodied Knowledge In A Confucian Rites Video Archive

Y. Hou; F. Seydou; D. Cian 

16th International Digital Curation Conference (IDCC21), Edinburgh, UK, 19 April 2021.

2020

Journal Articles

Reenactment and Intangible Heritage Strategies for Embodiment and Transmission in Museums

S. Kenderdine 

Volkskunde. 2020-01-01. Vol. 121, num. 3, p. 415-+.

Prosthetic architectures of the senses: museums and immersion

S. Kenderdine 

Screen. 2020-12-01. Vol. 61, num. 4, p. 635-645. DOI : 10.1093/screen/hjaa057.

Book Chapters

Sarah Kenderdine + Merete Sanderhoff

K. Winesmith; S. Anderson; S. Kenderine; M. Sanderhoff 

The Digital Future of Museums. Conversations and Provocations; Routledge, 2020. p. 90-104.

Omnidirectional Strategies for Exploring Ancient Cities and Territories

S. Kenderdine 

Digital Cities: Between History and Archaeology; Oxford University Press, 2020. p. 185-206.

2019

Journal Articles

Visualising and revitalising traditional Chinese martial arts Visitors’ engagement and learning experience at the 300 years of Hakka Kungfu

P. Lo; H. H. Y. Chan; A. W. M. Tang; D. K. W. Chiu; A. Cho et al. 

Library Hi Tech. 2019-06-17. Vol. 37, num. 2, p. 273-292. DOI : 10.1108/LHT-05-2018-0071.

Conference Papers

The Murten Panorama, from 2D to 4D

D. Jaquet; S. I. B. Kenderdine 

2019. 28th International Panorama Council Conference, Atlanta, GA, US, September 26-27th, 2019. p. 102-109.

Book Chapters

Hemispheres

S. Kenderdine 

The Routledge International Handbook of New Digital Practices in Galleries, Libraries, Archives, Museums and Heritage Sites; London: Routledge, 2019. p. 520.

2018

Conference Papers

Visual Analytics of Single Cell Microscopy Data Using a Collaborative Immersive Environment

J. G. Lock; D. Filonik; R. Lawther; N. Pather; K. Gaus et al. 

2018-01-01. 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry (VRCAI), Tokyo, JAPAN, Dec 02-03, 2018. DOI : 10.1145/3284398.3284412.

Book Chapters

The proliferation of aura

S. Kenderdine; A. Yip 

The Routledge Handbook of Museums, Media and Communication; London: Routledge, 2018. p. 358.

Computational Thinking and Thinking Computationally

P. Vandergheynst; R. Tormey; L. S. Costiner; S. I. B. Kenderdine 

Dia-logos, Ramon Llull’s Method of Thought and Artistic Practice; Minneapolis: University of Minnesota Press, 2018.

More Publications

Frank, I., Feneley, M., Kenderdine, S. & J. Shaw (2021), The Atlas of Maritime Buddhism. Hong Kong: City University Press.

Chao, H. Kenderdine, S. & Shaw J., eds. (2016). 300 Years of Hakka Kung Fu: Digital Vision of its Legacy and Future. Hong Kong: International Guoshu Association, 165–189.

Kenderdine, S. (2013). Place-Hampi: Inhabiting the panoramic imaginary of Vijayanagara. Heidelberg: Kehrer Verlag.

Cameron, F. & Kenderdine, S. eds. (2007). Theorizing Digital cultural heritage: a critical discourse. Cambridge, MA: MIT Press.

Kenderdine, S. (1995), Shipwrecks 1656—1942: A guide to Historic Wreck Sites of Perth, Perth: Western Australian Maritime Museum.

Kenderdine, S. (1994), Historic shipping on the Murray River: A guide to the terrestrial and submerged archaeological resources in New South Wales and Victoria: Murray-Darling Basin Commission; Victoria. Department of Planning and Development; New South Wales. Department of Planning Sydney, Dept Planning.

Kenderdine, S. (1993), Historic shipping on the River Murray, South Australia, Adelaide: Department of Environment and Land Management Murray-Darling Basin Commission.

Kenderdine, S. (1991), Artefacts from shipwrecks in the south-east, 1851-1951: A catalogue of collections of artefacts from vessels Wrecked in the South-east of South Australia between 1851 and 1951, Adelaide: State Heritage Branch, Dept. of Environment and Planning.

Kenderdine, S. & Shaw, J. (2018). ‘The Museological Re-enactment of Lingnan Hung Kuen’, in Chao, H. (ed.), Across the Century: Kung Fu Narratives in Cinema and Community. Hong Kong: City University of Hong Kong Press, 137–159.

Kenderdine, S. (2018). ‘Changing significance: digital heritage and its interpretations’ in Falkenberg, R. & Jander, H. (eds.) Assessment of Significance: Deuten–Bedeuten–Umdeuten. Berlin: Deutsche Historische Museum.

Chao, H. Delbridge, M. Kenderdine, S. Nicholson, L. & Shaw, J. (2018). ‘Kapturing Kung Fu: Future Proofing the Hong Kong Martial Arts Living Archive’, in Whatley, S. Cisneros, R. & Sabiescu, A. (eds.), Digital Echoes. Basingstoke: Palgrave, 249–264.

Greuter, S., S. Kenderdine and J. Shaw. (2018). ‘Pure Land UNWIRED: New Approaches to Virtual Reality for Heritage at Risk’, in M. Khosrow-Pour (ed.), Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications (Information Resources Management Association Edition). Hershey, PA: IGI Global, 1679–1701.

Kenderdine, S. (2017), ‘Travelling Kungkarangkalpa’, in Neale, M. (ed), Songlines: Tracking the Seven Sisters, National Museum of Australia Press, pp. 82-85

Kenderdine, S. & J. Shaw. (2017). The Conjunction of New Media Art and Chinese Cultural Heritage, in Minding the Digital. Shanghai: Tonji University Press: 127-135.

Kenderdine, S. & Shaw, J. (2017). ‘Archives in Motion. Motion as Meaning’, in Grau, O. (ed.), Museum and Archive on the Move: Changing Cultural Institutions in the Digital Era. Berlin: De Gruyter, 211–233. 

Shaw, J. Kenderdine, S. & Chao, H. (2017). ‘Establishing a Permanent Kung Fu Museum in Hong Kong’ in Cho, A. Lo, P. & Chiu, D. (eds.), Chandos Information Professional Series, Inside the World’s Major East Asian Collections. Cambridge, Mass./Kidlington, UK: Chandos Publishing, 343–354.

Kenderdine, S. (2016). ‘Embodiment, entanglement and immersion in digital cultural heritage’ in S. Schreibman, R. Siemens & J. Unsworth (eds.), A New Companion to Digital Humanities. John Wiley & Sons Ltd, 22–41.

Kenderdine, S. & Shaw, J. (2016). ‘A digital legacy for Living Culture’, in Chao, H. Kenderdine, S. & Shaw, J. (eds.), 300 Years of Hakka Kung Fu: Digital Vision of its Legacy and Future. Hong Kong: International Guoshu Association, 165–189.

Kenderdine, S., Nicholson, J. and Mason, I. (2016) ‘Modeling People and Populations: Exploring Medical Visualization through Immersive Interactive Virtual Environments’, in J Nicholson, A Darzi, E Holmes and JC Lindon (eds), Metabolic Phenotyping in Personalized and Public Healthcare, Cambridge: Elsevier, pp. 334-368.

Kenderdine, S. and Shaw, J. (2014) ‘A Cultural Heritage Panorama: Trajectories in Embodied Museography’, in H Din and S Wu (eds), Digital Heritage and Culture – Strategy and Implementation, Singapore: World Scientific Publishing Co, pp. 197-218

Kocsis, A. and Kenderdine, S. (2014) ‘I Sho U: An Innovative Method for Museum Visitor Evaluation’, in H Din and S Wu (eds), Digital Heritage and Culture – Strategy and Implementation, Singapore: World Scientific Publishing Co, pp. 245-260

Kenderdine, S., Shaw, J. & Gremmler, T. (2012). ‘Cultural Data Sculpting: Omnidirectional Visualization for Cultural Datasets’, in Marchese, F. & Banissi, E.  (eds.), Knowledge Visualization Currents: From Text to Art to Culture. London: Springer, 199–221.

Kenderdine, S. and Shaw, J. (2012) ‘Making UNMAKEABLELOVE: The Relocation of Theatre’, in R Vanderbeeken, B de Backere, D Depestel and C Stalpaert (eds), Theater Topics: Bastard or Playmate? Adapting Theatre, Mutating Media and Contemporary Performing Arts, Amsterdam: Amsterdam University Press, pp. 102-120.

Shaw, J., Kenderdine, S. and Coover, R. (2011) ‘Re-Place: The Embodiment of Virtual Space’, in T Bartscherer and R Coover (eds), Switching Codes: Thinking Through Digital Technology in the Humanities and the Arts, Chicago: University of Chicago Press, pp. 218-238.

Kenderdine, S. (2007) ‘Speaking in Rama: Panoramic Vision in Cultural Heritage Visualisation’, in FR Cameron and S Kenderdine (eds), Theorizing Digital Cultural Heritage: A Critical Discourse, Cambridge: MIT Press, pp. 301-332

Kenderdine, S. Shaw, J. Del Favero, D. & Brown, N.C. (2008). ‘Place-Hampi: Co-evolutionary narrative & augmented stereographic panoramas, Vijayanagara, India’, in Kalay, Y. Kvan, T. & Affleck, J. (eds.), New heritage: New media and cultural heritage. London: Routledge, 336–352.

da Costa, K., Kenderdine, S., Ogleby, C. & Ristevski, J. (2003) ‘VROOM (Virtual Reconstruction of Olympia Model): The Creation of a Virtual Tour from a Digital Model’, in D Phillips and D Pritchard (eds), The Sydney 2000 Olympics Book, Sport and Festival in the Ancient Greek World, Swansea: Classical Press of Wales, pp. 377-439.

Kenderdine, S. Shaw, J. Del Favero, D. & Brown, N.C. (2008). ‘Place-Hampi: Co-evolutionary narrative & augmented stereographic panoramas, Vijayanagara, India’, in Kalay, Y. Kvan, T. & Affleck, J. (eds.), New heritage: New media and cultural heritage. London: Routledge, 336–352.

Kenderdine, S. (2020). ‘Tracing Intangibles in Museums’ Volkskunde, Sporen/Traces, special issue 3/2020.

Kenderdine, S. (2019). ‘Archives in Motion: Intangible Heritage and Embodied Exhibitions’. ICH Courier online 39.

Lo, P., Chan, H.H.Y., Tang, A.W.M., Chiu, D.K.W., Cho, A., See-To, E.W.K., Ho, K.K.W., He, M., Kenderdine, S. & Shaw, J. (2019). ‘Visualising and revitalising traditional Chinese martial arts: Visitors’ engagement and learning experience at the “300 years of Hakka Kungfu”’, Library Hi Tech 37(2): 273-292. DOI 10.1108/LHT-05-2018-0071

Dredge, P., S. Ives, D. L. Howard, K. M. Spiers, A. Yip, and S. Kenderdine. (2015). ‘Mapping Henry: Synchrotron-sourced X-ray fluorescence mapping and ultra-high-definition scanning of an early Tudor portrait of Henry VIII‘. Applied Physics A: Materials Science and Processing 121(3), 789–800.

Kenderdine, S., Chan, LKY & Shaw, J. (2014). ‘Pure Land: Futures for Embodied Museography’. Journal on Computing and Cultural Heritage 7(2), Article No. 8.

Kenderdine, S. (2013). ‘Pure Land: Inhabiting the Mogao Caves at Dunhuang’. Curator: The Museum Journal 56(2), 199–218. 28 Citations (Google Scholar, 29/12/2018).

Kocsis, A., C. Barnes and S. Kenderdine. (2012). ‘Digital Mediation and the Museum Space‘. Interiors 3(1–2), 107–126.

Schettino, P. and S. Kenderdine (2011) ‘PLACE-Hampi: Narratives of Inclusive Cultural Experience‘, International Journal of the Inclusive Museum 3(3), 141–156.

Kenderdine, S. & Shaw, J. (2009). ‘New media in situ: the re-socialization of public space’. International Journal of Arts and Technology 2(4), 258–276.

Kenderdine, S. (2008). ‘An entanglement of people-things: Place-Hampi’. International Journal of Digital Cultural Heritage and E-Tourism 1(2-3), 139–156. 

Lock, J. G., Filonik, D., Lawther, R.,  Pather, N., Gaus, K., Kenderdine, S., & Bednarz. T. (2018). ‘Visual analytics of single cell microscopy data using a collaborative immersive environment’. VRCAI ‘18 Proceedings 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry. Tokyo, Japan, 02-03 December. Article No. 11. 

Kraemer, K., Shaw, J., Chao, H., & Kenderdine, S. (2017). ‘Archiving Ephemeral Knowledge – Hong Kong Martial Arts As a Strategy for the Documentation of Intangible Cultural Heritage’, in Carsten Busch, Christian Kassung, Jürgen Sieck (eds.), Culture and Computer Science: Mixed Reality, Conference, 18/19. May 2017. Berlin.

Kenderdine, S., Forte, M. & Camporesi, C. (2014). ‘The rhizome of the Western Han’, Revive the Past. Proceedings of the 39th International Conference of Computer Applications and Quantitative Methods in Archaeology (Beijing, 12–16 April 2011). Amsterdam: Amsterdam University Press, 141–158.

Kenderdine, S. & Hart, T. (2014). mARChive: Sculpting Museum Victoria’s Collections, Museums and the Web: Proceedings, 2–5 April 2014, Baltimore, USA.

Kenderdine, S. & McKenzie, H. (2013). ‘A war-torn memory palace: animating narratives of remembrance’, Proceedings of Digital Heritage International Congress, Marseille: IEEE, 315–322.

Kenderdine, S. & Shaw, J. (2009). ‘UNMAKEABLELOVE: gaming technologies for the cybernetic theatre “Re-actor”’. Proceedings of the International Conference on Advances in Computer Entertainment, 362–365. 

Kenderdine. S. (2007). ‘Somatic solidarity, magical realism and animating popular gods: Place-Hampi “where intensities are felt”’, Proceedings, 11th International Conference on Information Visualisation, N.4272012, 402–408.