Future Technologies and Applications for SC29/WG1

Prof. Hiroshi Yasuda

The base of JPEG activity started in September 1982 in the group of WG8/SC2/TC97 aiming to develop a new image compression scheme for Videotex System. JPEG group has started in November 1986, and had succeeded to select the unique JPEG specification in 1987. After this, JPEG group has worked very hard and has achieved brilliant international standards like JPEG-2000 and etc.. Now we are jumping into WEB3.0 age from WEB2.0 age. In WEB3.0 age, images will play more important role than WEB2.0 age and the importance of JPEG group will highly increase. This presentation will show the future of JPEG.

FUJI FILM 3D Visual System

Mikio Watanabe

Recently, spread of 3D imaging market is remarkable. FUJIFILM launched the world first 3D camera for consumers, “FinePix Real3D W1”, on the market in 2009. Product lineup and technologies used for the products will be explained in the talk. Interface with other 3D devices such as 3D TV is a key issue. Image format and digital interface suitable for 3D image transfer are studied and adopted. Future expanse of 3D application is highly expected. FUJIFILM is putting effort on the development of new 3D applications such as 3D print service. Examples of applications will be also explained.

Autostereoscopic 3D Displays for Mobile Devices

Dr. Simon Sungho Cho

The success of digital 3D cinema coupled with the introduction of 3D flat panel screens for the home has raised the questions of what is next, and when can I watch 3D without glasses? Autostereoscopic 3D is considered by some industry leaders to be the key to widespread 3D adoption in consumer electronics. The marketplace for Autostereoscopic 3D devices displaying entertainment and special-purpose 3D content is immense. The year 2011 is expected to be the first year that Autostereoscopic mobile 3D devices are widespread over the world after the successful introduction of 3D cinema and 3D TV.
This presentation examines various methods and technologies currently employed to present Autostereoscopic images. Specific attention will be given to the development and optical requirements of a unique, cell matrix/parallax barrier technique that is currently providing high quality, glasses-free 3D in personal display applications. Content preparation requirements for this display will be reviewed along with future 3D content delivery approaches. This presentation concludes with analysis of the challenges and potential posed by Autostereoscopic 3D technology, going forward.

3D Broadcast Applications

Walt Husak

Stereoscopic 3D has become the most widely talked about technology in the cinema and broadcast industries. 3D offers the content creators, the consumer device manufacturers, and the consumer benefits that are immediate and tangible. The development and maturity of technologies have offered relatively low cost and reliable methods for delivery and display of 3D content. Workflows are being developed to meet the needs of the growing 3D industry. This paper will explore the status of 3D to the home and how it may affect other industries.

HDR Professional Applications

Ajit Ninan

Display technologies have been increasing the effective displayed bit depth delivered and will continue to for the foreseeable future. Digital Cinema has the ability to deliver 12 bit data and display 16 bit images. Many consumer technologies can trace their origins to cinematic technologies and the future is likely to continue following that model. The content creation industry has been developing workflows to meet the needs of cinema and eventually consumer HDR content. This presentation will discuss the background, development and deployment of a professional production monitor to meet the needs of those workflows.

Welcome speech

Dr. Daniel Lee

The welcome speech covers a report of various achievements of JPEG standards and discusses some of the potential perspectives for future developments.