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### - a -

- active : graphics_main.cpp

### - b -

- base : graphics_main.cpp
- bpp : graphics_main.cpp
- bridge2 : solid_objects.cpp
- bridge2Struct : solid_objects.cpp
- bridgeMain : solid_objects.cpp
- bridgeMainStruct : solid_objects.cpp

### - c -

- callibratingPhase : graphics_main.cpp
- cosLUT : wave_z_compute_byHand.cpp

### - d -

- dirR : graphics_main.cpp
- dirX : graphics_main.cpp
- dirY : graphics_main.cpp
- dirZ : graphics_main.cpp
- done : graphics_main.cpp
- doR : graphics_main.cpp
- doX : graphics_main.cpp
- doY : graphics_main.cpp
- doZ : graphics_main.cpp
- dviewAngle : graphics_main.cpp
- dviewDist : graphics_main.cpp

### - f -

- f_dat : main.cpp
- f_dats : main.cpp
- flags : graphics_main.cpp
- foill : solid_objects.cpp
- foilLeftStruct : solid_objects.cpp
- foilr : solid_objects.cpp
- foilRightStruct : solid_objects.cpp
- font : graphics_main.cpp
- fontBIG : graphics_main.cpp
- fps : graphics_main.cpp
- fullscreen : graphics_main.cpp

### - g -

- goLoop : main.cpp

### - h -

- hull : solid_objects.cpp
- hullStruct : solid_objects.cpp

### - j -

- joystick : joystick_SDL.cpp

### - k -

- keys : graphics_main.cpp

### - l -

- light : graphics_main.cpp
- LightAmbient : graphics_main.cpp
- LightDiffuse : graphics_main.cpp
- LightPosition : graphics_main.cpp
- lSwimm : solid_objects.cpp
- lSwimmStruct : solid_objects.cpp

### - m -

- mast : solid_objects.cpp
- mastStruct : solid_objects.cpp

### - n -

- numAxes : joystick_SDL.cpp
- numJoy : joystick_SDL.cpp

### - o -

- offset : timing.cpp
- onBoardView : graphics_main.cpp

### - p -

- pitch : solid_objects.cpp
- pitchStruct : solid_objects.cpp

### - r -

- rot1 : main.cpp
- rot2 : main.cpp
- rSwimm : solid_objects.cpp
- rSwimmStruct : solid_objects.cpp

### - s -

- screen : graphics_main.cpp
- sd : wave_z_compute_byHand.cpp
- seaDat : wave_z_compute_byHand.cpp
- should_rotate : main.cpp
- sinLUT : wave_z_compute_byHand.cpp
- sout00 : return_results_to_file.cpp
- sout01 : return_results_to_file.cpp
- sout02 : return_results_to_file.cpp
- sout03 : return_results_to_file.cpp
- sout04 : return_results_to_file.cpp
- sout05 : return_results_to_file.cpp
- sout06 : return_results_to_file.cpp
- sout07 : return_results_to_file.cpp
- sout08 : return_results_to_file.cpp
- sout09 : return_results_to_file.cpp
- sout10 : return_results_to_file.cpp
- sout11 : return_results_to_file.cpp

### - t -

- text_color : graphics_main.cpp
- text_position : graphics_main.cpp
- texture : graphics_main.cpp
- thereIsJoy : joystick_SDL.cpp
- time_before : graphics_main.cpp
- time_elapsed : graphics_main.cpp
- timev : return_results_to_file.cpp

### - v -

- viewAngle1 : graphics_main.cpp
- viewAngle2 : graphics_main.cpp
- viewDist : graphics_main.cpp

### - y -

- yaw : solid_objects.cpp
- yawStruct : solid_objects.cpp